
Build a storage tent, to help preserve your equipment and food.Research food drying first, so you can start stockpiling food for the winter immediately.It is going to be all hands on deck come harvest so 75% sickle ratio allows all the adults (elderly included) to pitch in cutting the grass. 50% swords as they are good for fighting but preferably the dogs should be the melee meatshield buying time for your 'archers' to decimate the distracted raiders. Bows are great for hunting and defence so 75%-100% is recommended (kids can't use bows but nice to have a surplus so new arrivals can arm themselves immediately). Spears 50% as whilst those hunting will generally be few in number spears are good for defence against raiders.

Depending on livestock numbers a figure between 50-75 for knives is sensible for butchery purposes. Only a relatively small number of people will be logging, mining or fishing hence the 25% for those. In terms of tools provisions a sensible supply provision as a percentage of population size is: 50% spears, 75%-100% bows, 25% fishing tools, 25% picks, 25% axes, 75%sickles, 50%-75% knives and 50% swords. Some examples include dry skins(for tents, skin clothes and bows) logs (for wooden palisade walls) and stone (for stone walls, warehouses and stone huts). Where high demand for a certain resource is foreseen (as a result of gameplay experience) it is sensible to stockpile or concentrate production of certain resources to prevent shortages in future. Generally speaking moderation is key, stockpiling the wrong resources may reduce production of other resources, resulting in bottlenecks in tool production, building construction or elsewhere.

One of the basic things you need to figure out is correctly calibrating resource limits.
